Fishing & Cooking Skill Overhaul
v0.2.6 is the biggest content update yet. Both the Fishing and Cooking skills have been overhauled from the ground up — new tools, new recipes, two remote islands to explore, and a full sailing system to reach them.
Fishing
New Rods & Hooks
Fishing now has a proper tool progression. Four new fishing rods and four new hook types have been added, each with animated sprites and crafting recipes via Smithing.
| Rod | Hook |
|---|---|
| Oak Rod | Iron Hook |
| Maple Rod | Steel Hook |
| Mahogany Rod | Carbon Steel Hook |
| Bloodwood Rod | Blood Steel Hook |

New fishing rods: Oak, Maple, Mahogany, and Bloodwood
Fishing Milestones
Each significant fishing level now has an unlock milestone — a message that tells you exactly what becomes available at that level. These are visible in the new in-game skill milestones panel.

The new skill milestones panel shows what you unlock at each level
Sailing & Remote Islands
Sailing System
You can now sail to remote islands using the fishing boat. You'll need specific skill requirements and alot of gold if you want to explore these islands!

The new sailing panel — fades out, shows a sailing animation, and fades into the destination
Coral Reef Island
Sail there from the fishing boat, to do this you'll need 2,500 coins and a fishing level of 35. Here you'll find some higher-level fishing spots such as lobsters and YY which can't be found on the mainland. A fishing barrel on the island lets you deposit your catch straight into your bank without sailing back every time.

Coral Reef Island — accessible by boat and home to higher-level fishing spots
Deep Sea Island
The Deep Sea Island is also now fully accessible. Sail there from the fishing boat on the Coral Reef Island, to do this you'll need 25,000 coins and a fishing level of 70. Here you'll find even higher-level fishing spots such as bass, swordfish and even sharks! Of course theres a fishing barrel on the island to get those valuable fish into your bank.
Cooking
Cauldron
The Cauldron is a new cooking object that opens up a set of recipes not available anywhere else. Unlike standard cooking, the Cauldron consumes all your ingredients upfront and then simmers the meal over several ticks. You'll need a ladle equipped to use it.
Current Cauldron recipes:
- ◆Stew — requires Level 40 Cooking
- ◆Fish Chowder — requires Level 48 Cooking
- ◆Curry — requires Level 62 Cooking
You can get cooking ingredients from the Cooking Ingredients trading stall located on the mainland.

The Cauldron — ingredients are consumed upfront and the meal simmers over several ticks
Stone Oven
The Stone Oven unlocks at Level 47 Cooking and allows you to bake high-level pie recipes that can't be cooked over a standard fire or range. It also has a lower burn rate, making it more forgiving at lower levels.
Current Stone Oven recipes:
- ◆Fish Pie — requires Level 47 Cooking
- ◆Admiral Pie — requires Level 70 Cooking
Meals & Player Buffs
Meals cooked in the Cauldron or Stone Oven will grant temporary stat buffs when eaten. Active buffs are displayed in a new buff UI on your player panel. You can also eat food at full health to pre-apply a buff before heading into combat. More details on what meals provide which buffs will follow in update v0.2.7
Recipe Balance Pass
All cooking recipes have received a full balance pass — XP rates, tick durations, and no-burn levels have been tuned to give a smooth and rewarding progression from Level 1 through to 99.
Bug Fixes & Quality of Life
- ◆Duplicate login prevention — the same account can no longer be logged in from two sessions at once; a clear error message is shown if you try
- ◆New player spawn — fixed a bug where newly registered players were not appearing on the main island
- ◆Bank performance — depositing and withdrawing items in the bank is no longer laggy
- ◆Item drop persistence — dropping an item from your inventory now correctly saves
- ◆Chat hint — the chatbox shows a "press Enter to chat" prompt when it is not focused
- ◆Login UI State — The inventory panel will now be open by default when first logging in.
