Your Equipment Slots
Open the Equipment tab in your sidebar to see everything you currently have equipped. The main combat-relevant slots are:
- ◆Head — helmet
- ◆Body — platebody
- ◆Legs — platelegs
- ◆Shield — kiteshield
- ◆Hands — your weapon (melee or bow)
- ◆Ammo — arrows, if you're using a bow

Your Equipment tab shows every slot at a glance — including the ones you haven’t filled yet.
Armour follows the same six-tier progression as your gathering tools — bronze, iron, steel, carbon steel, blood steel, and obsidian — with each tier requiring a matching Combat level to wear.
Armour Slots (Bronze Tier)
Head
Body
Legs
Shield
Choosing a Weapon
Melee weapons trade speed for power: a dagger swings fast but hits softer per blow, while a scimitar swings slowly for a much bigger hit. Which is better depends on the fight — see Combat & Ranged for the exact numbers. A bow is a separate track entirely, using the Ranged skill and requiring arrows to be equipped alongside it.
Weapon Choices
Dagger — fast
Sword — balanced
Hammer — tool, not a weapon
Shortbow — ranged
Tip: Your starter Bronze Hammer isn't a weapon — it's a Smithing tool for the anvil. Don't go looking for it in a fight.
Where Gear Comes From
There are four ways to get equipment, and you'll likely use all of them:
1. Smithing — craft it yourself from ore at a furnace and anvil. See Smithing & Crafting.
2. Monster drops — goblins, zombies, and skeletons all have a chance to drop weapons and armour when defeated.
3. The Marketplace — buy what other players are selling. See The Marketplace.
4. NPC Traders — a handful of starter tools are always in stock at the General Trader. See NPC Traders.